![]() Until the target escapes, they will take 6d6 poison damage at the start of each of the vine’s turns.Īssassin Vines, even at cr 3, should never be taken lightly. 2d6+4 bludgeoning damage is done, and the target is grappled. They are also capable of attacking using constrict. They could move very slowly but be capable of quickly grappling the target like the entangling roots spell. Burning and Freezing do little to it, while electricity does nothing. ![]() They are noted as being shockingly resistant to the elements. A 20-foot main branch thick as a forearm grows many smaller vines up to 5 feet in length, housing its leaves and fruit. Otherwise, its body is that of a vine bustle. The Assassin Vine’s distinguishing features are its grape-like berry clusters and the asymmetric five-pointed leaves it grew, which resembled hands. As some players will opt to just pick the dangerous dungeon flower, this is also a potential play. Otherwise, your players will attack that randomly important flower in the dungeon. If the DM is planning to use plant monsters as traps, be sure to casually make a note of plant life in your description of cities and areas. This makes that pleasant park or meandering meadow the potential reason the Honest Tusk Village is experiencing a continued issue with missing villagers. This means while the players might be able to perceive it until it moves, it might as well be the sister species ‘toughantia luckitus’. Tiny fey often finds human-sized mushrooms to be high-quality accommodations after all.įalse Appearance will allow a plant monster with this trait to appear like an ordinary plant or fungus if motionless. While you think their size category means they still might seem peculiar, they instead give the world that DnD whimsy. Most plant monsters that could potentially be seen vibing in a hag’s garden hold the sneaky ability to appear ordinary.
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